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Is it possible to set the minimum window size for a macOS application via Xcode? I.e. setting this in Objective-C:...
Hi all, just for a 2022 update on this issue (and filling in some gaps from the thread below): Is it possible to set the minimum size for a...
Great - just e-mailed you - thanks!
Hi Stefan, I actually left you a much longer message just above this one explaining the issue in more detail, but the message is stuck in review...
(Can also confirm that this is only an M1/Metal issue - same build working fine on my Intel Mac)
Hi Stefan, Me again - this time running into the same issue as @megavoid-de. I've tried reubilding FileBrowser from the source via XCode and...
Hi @Stefan-Laubenberger , Apologies if this is addressed earlier in the thread (I did a search but couldn't find anything), but do you know why...
@Tautvydas-Zilys I was looking in the usual location of Library/Logs/[companyName]/[appName] @jason_yak you're absolutely right - there they are....
OK FYI I seem to have resolved a lot of the codesigning issues by creating an XCode project from Unity, sorting all the required entitlements...
Using: Unity 2020.3.1f1 Big Sur 11.2.3 2015 MBP, so Intel - not M1 Xcode 12.3 I'm not seeing any Player.log files being written when building...
OK great, that seemed to work. However now I'm getting this:[ATTACH] Followed by this in the report: Dyld Error Message: Library not loaded:...
OK that seems to have done something! Am now getting: codesign -o runtime -f -s 'developer_id' --entitlements "pathToEntitlements.entitlements"...
Sure thing - will e-mail you now. Thanks
Thanks for the prompt reply! I changed the bundle id, rebuilt, and then tried signing with the following command: codesign -o runtime -f --deep...
Hi Stefan - just tried your fix and it doesn't seem to work. Getting the same error when trying to resign:...