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It is fully set up. Then I add the script either by hand or from script -> always results in the exception. I then do: GetPrototypes() from script...
This is how I generate grass. There is quite some unrelated code. But what else should I do? public static void GenerateGrass(Terrain...
I get the first exception already when I: 1. create a new terrain. 2. Add grass texture 3. Draw grass 4. Add GrassManager -> Exception...
I have even more exceptions. Can i get the updated package? The demo's work fine though. I generate the terrain from script not editor. The...
Here is more info.
My code is different, but i Managed it. However, I now get a different out of bounds array exception.
I deleted the post. There is no line: if(LayerToMergeWith == null) also, OrigNumberOfLayers is not an array?
[ATTACH] Edit: I did not comment the 2nd part of the line, commented code was already there.
I get IndexOutOfRangeException in GrassManager.Init() line: 868 when i go in play mode. Grass does not show up. (Index was outside the bounds of...
No custom shaders. Standard unity pipeline with standard shaders, no LWRP or HDRP. Unity version 2019.1.1f. No SLI setup. I also see the artifacts...
Hey olix4242, Great tool, I use it a lot! I made a 360 degrees video, but I have some artifacts. Screenshots of my settings and the artifact are...
Does version 1.1.7 support single pass stereo rendering? How is performance in VR and are all features supported in it? If yes, ill buy it...