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We are also having this problem , did you find a fix?
any one still having problems wioth download status here is the solution , make sure you have latest package for addressables, here is my working...
Good sir addressables contains WHOLE scenes with scripts
@TreyK-47 I am using 1.16.16
So all goes well with the mini game addressables which are in the main build , they download and work fine , but when someone makes a mini game in...
@unity_bill I created 2 addressable scenes in a content project and downloaded them in the main porject using loadcontentcatalog and I am getting...
How to use GetDownloadStatus?
Is catalogPath variable a URL string? I am testing code to run with URL path for S3 bucket , as soon as it work ill reply back .
Hope it helps
Now I must warn you that I dont know if this is the proper way to do it , nonetheless it works for me , with my scene assetsbundle uploaded on AWS...
also we can save all levels in IResourceLocation list and use them later after they have downloaded .
Do you want me to paste my code ?
I got this to work and only have to download it once , I have 2 buttons one runs downloadsizeasync() to check if I need to download then I run...
Did you got this to work?
The scenes on remote have failed to load from S3 buckets in build , but work in editor.
Any update for this ?? our game is almost complete with broken HLAPI matchmaking :(
how did you solve this , I dont understand .
Hi guys! We're making a multiplayer (1v1) game (real time) on Unity - i have a few questions about matchmaking - We are looking for an auto...