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@unityruba Hello, We've recently received complaints about WebGL crashes on our end as well. The issue occurs when the game reaches a midway...
Sure, there are often abnormal errors occurring, or it doesn't work properly.
@davidla_unity Hello, Is this issue resolved? I've found that WebGL tends to load old .bundle files. Unity2021.3.8f1 Addressables 1.19.19
@danri I am creating a MuiltyPlayManager in other code, MuiltyPlayManager contains the Start_MuiltyPlay( ) method, And it is indeed placed in...
Is it normal for the Log to disappear after a while? or is there any way, You can recall the previous Log [ATTACH]
1.They are all in accordance with the formal, direct test function 2.First Test allocations, manually shut down the server. Then start the formal...
@danri I provide the Log of the previous test, These two times did not receive the Allocate event, There should be server information in it for...
At present, after being distributed through MatchMaker, the Server will be opened But after an hour, the server will be shut down, This is very...
public async void Start_MuiltyPlay() { LogServerConfig(); m_MultiplayEventCallbacks = new MultiplayEventCallbacks();...
There is a problem with that project itself, I also tested it myself, It may be that MatchMaker has an update, There is a problem with the code...
@guillaumedUnity @MidnightGameDeveloper How to notify the server that the game has started after the allocation is completed?
Allocate Callback is a cold processing mechanism, I was testing the Allocate event yesterday and received it once, The next test did not receive...
Application.targetFrameRate = 30 QualitySettings.vSyncCount = 0 And use -batchmode -nographics Effectively reduce ram and cpu
[Wire]: Attempting connection on: ws://127.0.0.1:8086/v1/connection/websocket ERROR: Shader UI/Default shader is not supported on this GPU (none...
https://forum.unity.com/threads/high-cpu-usage-even-with-server-doing-nothing.535938/ Regarding the high CPU problem mentioned in this article,...
Hello, I also encountered the situation that the cpu was too high, but no script was executed at all. I suspect that the UGS server did not...
2022/12/10 Currently I convert the query type to None, It doesn't look like there is anything wrong. Operating procedures: After about an hour...
Run Hosted Server on Unity Multiplay automatically or run it 24hours In response to this article, I still open a post to ask questions, In order...
So if a player After pairing is complete through the matchmaker, will the server exist until the end of the game? The situation on my side is,...
Hi @ADB_Unity_UGS , I also tested the FusIonBr200 myself, So Br200 also has custom TTL through Unity support team? After matching players through...