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1.1 has been approved - that should fix any issues people were having on Mac
Hi all, Wanted to create this thread to keep you all updated and answer questions you may have about my Flag Wave Shader asset. Please feel free...
Good to hear - yes, per channel - I've found with 8bpc images you get a nasty stepping / terraced effect. Not sure how you would make the changes...
Although this is possible in other apps I really like your integration and it gives the opportunity to really optimise scenes rather than hop back...
guidoponzini, you can set the Repeat Mode to "Ping Pong" on the CRAnimation script. [ATTACH]
Just want to say, problem fixed thanks to the support team at Amplify. Excellent customer service! Many Thanks - Trev
You have mail! Cheers - Trev
Certainly, where do I send it? Trev
Break to Components seems to be broken, it creates a variable called "temp_output_5_0" which is never declared in the shader output file at a...
Perfect - thank you!
Is there a node to split up a vector into individual channels, ie, input a vector and it outputs x, y, z, w individually? At the moment I plug a...
Cool, normally I wouldn't do that, was just feeling lazy! Trev
Sure, I'm a Windows user. I first created a new project in Unity with nothing in it. I then dragged in both packages (samples and plugin)...
Is there a requirement for Unity 5.5 or can we still use 5.4.3? Having issues after updating to v0.2.6 dev 001 (this is a brand new project using...
Will get it done! Trev
No problem, and yes, every single time. The shader works until I open it in the editor and then I get the error and it becomes unusable. I have to...
Just bought this yesterday, I am a ShaderForge user so found some of the methods confusing at first but now I am used to the interface I much...