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@Juandapp and @Lycc09: I tried to reproduce the problem with the project from the dropbox link, but it seems to work fine: [MEDIA] The only...
@JanOtt Yes, we'v been talking solely about Rigidbody2D. But your input is Interesting. I haven't considered 3D rigidbodies, yet. Therefore I...
@MelvMay That's a bit odd, because Unity could calculate the velocity from the movement. But ok, I can live with that! Yeah, taken out of...
@JanOtt Thank you so much for your feedback! I gave the lane settings a bit more room and put some space in-between them. Looks a lot better now!...
Did you ever ask yourself, what would happen, if you would move a rigidbody in Update? If yes, look no further, because I published a small WebGL...