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Well, my first thought would be to use splines or bezier curves to create the circular path. There are several free spline solutions on the asset...
Okay, so I have a script( Skin ) deriving from ScriptableObject which has a public reference to another Skin object, and a List of SkinColor...
Ah, great! Can't believe I've been working in Audacity for so many years without knowing about this. :( Thanks!
Hi, so I recently built this karuta reader app that reads my custom set of karuta cards. However, recording the audio was a real pain, as there...
Yeah, that didn't work, unfortunately. I'll try to figure it out, but in the meantime, I guess I'll just use Unity 5.6, even if it is a little...
On a blank project after importing TextMesh Pro from the asset store window, I am getting the following error: Deleting theTextMesh Pro folder,...
Lol, I was using bfxr.net, and saving five different variations of each sound I needed. Now I can just save a single string, and have it generate...
How would I use this with the UI system?
Oh, Thanks so much! I found this and just about got depressed lol =P
Okay, thanks.
I finally came up with a solution that works really well for my situation. I looked into loading assemblies, but it seemed way out of scope,...
Interesting. I'll keep that in mind. So far, I am equally ignorant of both methods, ha ha. I like the fact that lua is already a somewhat common...
Yes, I was looking into some similar solutions using lua scripting, but it doesn't seem much different than doing the same thing with c# code......
Thank you. This sounds like what I need. I like the idea of using a common interface. I can give the user enough freedom to do a lot of things...
Hi, I am making a game sort of like http://gamejolt.com/games/chateaux-en-guerre/8661#! , but with moddable cards. With the current version, you...
Hey, I am implementing the messaging system you presented into a game, but have run into a slight complication. I need to be able to pass...
You do have a point there, and yes, that second example of no brackets required is probably the most complex that I would allow a conditional to...
I often have scripts hundreds of lines long, so I use certain rules regarding indentation and placement of brackets/curly braces and ellipses to...
You would put a function like this on the game object, and in your button's event triggers you would add a reference to this function and pass in...
Yes, LMMS is a great program if you like less organic stuff. I use it myself, and it is great for getting into quickly. It is somewhat like...