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Update 2 : Hi Unity people ! I've been working on the vehicles system lately and here is a little GIF about the last feature : the "Mounted...
Thank you for your support ! Yeah I noticed the z-fighting on the first video, I have to look into that problem (I must admit that my focus in on...
Update 1 Hi Unity people ! Here's a quick look at the combat system. It's a real-time with pause (and slow-down) system heavily "item-based"...
Thank you both for you support. Good point, I didn't notice that, but I want to keep this speed for the movement, so I think i will slow down the...
[ATTACH] Hi Unity people ! I'm Pierre, a french developer, I work on an indie game for several months now and I've decided to start a devlog here...
Is multiple agent sizes for navmesh still a planned feature ? I don't see it in the roadmap.