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Yes, I get what you’re saying. Since my tile map is already written, I guess I can just keep a dictionary of TileInfo corresponding to the grid...
I searched quite a bit and couldn't find a solution, so hopefully there is a solution to the problem. Basically, I have the following, very...
You should be able to do this pretty easily by adding a UI Slider and then manipulating the parameters to have a min=0, max=1, and only use Whole...
I know this is an old thread, but I had the same problem and it was due to my stripping option. It was set to 'use micro mscorlib' so I disabled...
I can't help but wonder how this went. I'm guessing not well, but I guess there are people out there that think they can reskin a game and make a...
I know this is an old post but this seems to still happen. My solution was to rescale the transform after making it a child as Unity appears to...
How would you handle IPad? Is UNITY_IPHONE sufficient for both devices?
I would love to find a solution to this using a scrollrect as well. I was trying to write a horizontal sliding level menu, and ultimately gave up...