A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Here is a rock I've sculpted low poly, it's normal map and the result. Maybe this can give you some insight on what I'm doing wrong. Im using a...
Thanks for the great advice on going from low poly to high poly. But as for using substances painter, afaik it's not a free program so it's out of...
As of right now I'm using a decimate modifier for the retopology.
As of right now, my processes goes like this: add a ico sphere with around 300,000 triangles, then use the scape tool to flatten out all the...
I'm trying to achieve a specific style of rock as shown in the image below; however, I don't know how to do it. I've looked over several tutorials...
I have some antlers on a deer that I want to move with my dear but I don't want them to be stretched, scaled or distorted how can I keep this from...
how do you do this because when I paint trees on as of now they're all the same tree seed. Can you do this automatically?
Bump
I don't know why, Im trying to make a camera that will move forward instead of clipping through the wall. Heres the code using UnityEngine; using...
Is a whatta whatta? Explain?.
little update, the effects that go into this are bloom, vignette & abbr, and; although I'm not sure, I think a toon shader is placed on the...
Awesome thanks!
[ATTACH] This picture is a great example of what I'm going for
The grass in this videos along with each leafs seem to get darker with depth. Does unity does this on its own or if not how would I do this?...
Thanks! :)
Im trying to replicate this shadow type, what is it called and how do you replicate it?...
Thanks that asset was great help and I was able to modify it to fit my needs!
I'm using a character controller right now with a basic move script right now and it seems really stiff and unrealistic. Which is better or offers...
I've asked this question at least three time and I haven't even gotten a reply, I'm assuming the effect is either hard or just no body knows. I'm...