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I just missed the %70 discount because of timezone, will there be any discount soon ?
How does damager gizmos work ? When we add damager component go gameobject we can adjust its size and offset from editor with gizmo. I inspected...
Thanks. This must be in official docs.
foreach (var t in ParentObject.transform){ Destroy(((Transform)t).gameObject); } This works for me.
this is a old thread but is there any resource to inspect FBX structure ? I watched lots of tutorials, most of them just use one timeline for all...
It seems the easiest way is write a custom launcher for server in c#. something that shows console, lauches your standalone headless unity server...