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Hmm that's a bit concerning, it's not in the Editor that I'm having these issues. It's on actual iOS devices in release mode.
This is seriously concerning. I am not getting good vibes from this section of the forum, and combining this with my other issue...
Got the same issue, iOS only. Android works great. Using: Unity 2022.1.20f Xcode 14.3 iOS 16 Advertisement with mediation, v1.05. Pods 1.12.1 I...
Yes I have seen that thread. Unfortunately it seems OpenGL/Vulkan won't be covered until 2021, and if that means 2021 LTS for a stable version of...
Hmm. I am not able to reproduce the issue you have in a new project with a simple character controller driving the rigidbody and using freelook...
Just to test, does the problem go away if you switch from "Input Value Gain" to "Max Speed" under Axis Control for both Y Axis and X Axis? Try Y...
Could you screenshot your * Rigidbody component settings * CinemachineVirtualCamera component settings And show the bit of code you use to move...
Your video is unfortunately private, can't see it.
Unity: 2019.4.1f1 LTS Cinemachine: 2.6.0 I have attached a small project with 2 scenes. - "LateUpdateJitter" scene moves the character in...
Awesome!
It's not bad at all :) I have to admit, I've been a bit lazy lately, but with comments like yours I really have no choice but to work hard and...
When recording the Teaser video, several hundred videos were recorded with slight random variations, and so I saw some pretty funny clips. I...
Haha, there actually is an airplane, and you kind of can fly up in the sky, they just aren't related to each other xD. Seriously though, thank...
Thanks! I'm glad you found it amusing :D I've been working on the game for several years, but that includes a lot of time spent familiarizing...
[ATTACH] www.chujigames.com Sooo, where to start? Well how about introducing myself and the game I am working on, The Chuji Way. I am a 27 year...
Hmm, sadly there are more limitations then that. Even though it starts right where you want it, once the particles exit the boundaries of the...
Hi, is there some way to mimic leaves falling off a tree with this plugin? I didn't see any way of telling the particle system where to have the...