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Ah.. I see. Seems like this actually is a bug issue beeing dealt with. Thank you for your reply :)
My company deveoped a simulation game with a server-client system. A serverclient is hosted on a windows server as an instance for each...
Looked at the post: http://blogs.unity3d.com/2014/04/29/on-the-future-of-web-publishing-in-unity/ -After going through the early access features...