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This is really cool, I want to know does it support the new ui system and unity 5 or is outdated ?
Fixed by using a custom activity, blocking KEYCODE_BACK in onKeyDown and forwarding Back event to unity in onBackPressed. Maybe this should be...
Hello, if my unity game is running full screen and I hold the back button on android, my phone displays a sidebar menu(where you can launch other...
Thanks, will take a look.
#push
Can I maybe make a template text and then tell the particle system only to render the particles on those templates?
Hello, how can I create awesome looking text with unity 5? For example, I'd like to do a burning text out of fire. Probably I have to use the...
Is not possible?
Hello, is it somehow possible to render a particle system to a material? Can I use render textures for this? Basically I want to decorate my...
Hey all, I upgraded my unity 4 project to unity 5 without problems. However I noticed there are 2 new log files in the Library folder,...
Hi, how can I see in my callbacks if the event was fired from the user interacting with the UI or from my own scripts? Basically I set toggle.IsOn...
Well I am looking for more than just lights: effects like glow etc...
I am also looking for nice 2D effects like glow (but also other effects) in 2D I took a look at particle systems and I could make a fire effect...
Hi, is it just me or does it not work to change the reference resolution by script? cScaler.referenceResolution.Set(100, 100); Is doing nothing it...