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yes and no, the problem i had was solved by env variable name and values changes + 3.1.0 update with it"s included stupid "malware". upgraded to...
So Unity Hub finally works with : http_proxy=http://127.0.0.1:9000 https_proxy=http://127.0.0.1:9000 no_proxy=localhost,127.0.0.1 ie sign in ok,...
I still have the problem with Unity Hub 3.0.1 on Mac with a zscaler proxy :(
i had previously this problem, here were the cause : 1. i was using same licence on 2 differents computers 2. i was using a pc with a thunderbolt...
PS : I tried workaround here also https://docs.unity3d.com/Manual/upm-network.html#ScriptLaunch with HTTP_PROXY=127.0.0.1:9000...
Nope, Unity Hub reporter fails also ! here below I copy / paste : black screen at hub start, fail to login from editor --- I installed unity...
I think UnityHub black screen is caused by network issues I had a similar problem on my side with a brand new mac from my company, with boring...
You can check the unity hub log errors with this command while launching and using the unity hub tail -f ~/Library/Application\...
Switching back to tensorflow helped me (ie mlagents-learn trainer_config.yaml --run-id xxx --tensorflow)
HI, I solved same error on Unity 2019.4.14f1 with a windows 10 pro i7 witth 16Gb ram on a "big" scene (2h14 backing) by switching Ligthmapper to...
I had same error because Unity download assets on C:\Users\<username>\AppData\Roaming\Unity\Asset Store-5.x. My C: drive was full when downloading...
I passed a long time trying to solve same problem (run OK on editor and KO on build). I solve it looking at player.log file (see player.log...