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For my post, I was talking about the Unity Certified PROFESSIONAL programmer exam and certification.
Submitted demo project and case: (Case 1363446) Sub-Scene shader fog variants missing when using buildconfig and subscene not in initial loaded...
Hi Mingwai, I'll take a look at doing that.. I can confirm if I select Project Settings/Graphics/Shader stripping/Fog Modes 'Custom' and...
Agree, I went back and unchecked the linear and exponential that my small project wasn't using, and definitely an improvement in compile/build...
Thanks, this definitely pointed me in the right direction re: stripped shaders. I was unaware of the 'Fog modes' setting in Graphics. Ultimately,...
Hi, just learning how to use DOTS/Subscenes, but stumbling on a rendering issue I can't figure out.. Using 2020.3.13f, URP 10.6, HybridRenderV2...
Unsure if you mean actually animating the position of the 'Focus On' object itself. I solved this a different way as sometimes I wanted it to be...
Just saw this.. Sequencer (for organizing content) looks kinda interesting, hopefully more DRender timeline integration will allow it to plug in...
The Timeline (Deckard Control Track) is super useful. Am curious if you'd entertain adding a few more fields in your next release? Shutter Angle,...
Hi, I've run into a rendering frame number issue, and I'm not sure whether its Unity 2020 related, or the latest version of DRender. Unfortunately...
Oliver, this is a fantastic component and I look forward to supporting it via Asset store purchase!. Per your comments, possibly something for a...
Hi, I saw Antonia's tweet, and the note above, is the asset available?
Figured out my focus issue from a post ago. Basically, not an issue with Cinemachine, rather I had DRender setup using 180 angle and f/stop 11 for...
I'm using 2019.4.16f, and was using the latest Cinemachine, but have since reverted to the 2.6 verified version. I did notice a bit of improvement...
Following up my last post with a link.. my humble first project using Deckard Render.. but asking for input on how to improve something.. At...
Hello!, I'm a new Deckard Render user here.. loving it so far, and getting exceptional results except in one area with Cinemachine (particularly...
Have watched this thread for a bit. I'd started my UCP prep using the course-ware back in Jan 2020, finished it in March, but then due to test...
Not sure exactly which component fixed it, but now able to successfully build/run in 2018 again. Its been a while since I'd ventured into...
Having same issue. 2018.4.2f1 Build/Run fails (I've also been doing the build and manual copy and install to get by). 2019.1.5f1 Build/Run works...
Hello all, was hoping to ask a question related to using VLCLan for displaying 360+3D video (example) in my Unity Rift VR project. I have this...