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Thanks that acutally worked for me.
My canvas covers my entire view space and follow my camera around. Unfortunately, many times when I am attempting to click on small objects in my...
Summary: I have a working planetary physics system. Unfortunately, my characters easily gain enough momentum to be shot out of orbit at high...
Actually, I have my movement script implimenting an interface for all its functions. Is it better style if I have the animation script use...
Thanks!
I have a groundCheck() function in my movement script that checks if the player is grounded so that it can know whether or not he can jump. In my...
Thank you, thank you, thank you.
Hi, I have watched several tutorials yet I still have a few questions on assigning variables in the editor, the relationship between fixed...
In the good coding practices tutorial there is a section on Dependency Injection. I really didn't understand how interfaces would lessen the...
In the tutorial below they select animate physics while in the animator component. In my version of Unity version 4.5 there is an animate physics...