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Have a look through this thread: https://forum.unity.com/threads/human-occlusion-has-been-added-to-arfoundation-arkit.781406/
Whilst you're in Unity, look in the /Plugins/Android folder and you'll see the AndroidManifest-Cardboard.xml that I mentioned in my post. Edit...
The ground plane example now builds successfully on Unity 2017.3.0p2 and Xcode 9.2 on High Sierra.
Same error here. I'm using Unity 2017.3.0f3 and Xcode 9.2 to build out the Vuforia Ground Plane example on a High Sierra mac.
@ap-unity Has this issue been added to the Issue Tracker? I can't find it under IAP or VR... This other article describes the issue better:...
Same issue here. I'm going to fade the screen to black, load into a non-Cardboard scene, do the IAP there and then return. [EDIT] That didn't...
Fixed it courtesy of this post: http://baba-s.hatenablog.com/entry/2017/02/13/100000 I had to edit the...
After upgrading an existing Android game to Unity 5.6.1p3 with Google VR SDK 1.60, I now get an immediate crash "Unfortunately, app has stopped"...
I just ported "VR Earth Attack" over to the Idealens K2 yesterday, it took me a few minutes to get the USB driver working on Windows 8.1 too -...
Solved. It turns out that I needed to recalculate the bounds of the mesh after updating it so that Unity's frustum culling didn't hide it. For...
Is anyone else experiencing a line disappearing when one point is outside the FOV? [ATTACH] Moving the camera so that the start point is outside...
How does the compute shader return movement information back to the Unity objects? I'm currently working on a water-based game which has a...
I'd like to suggest that you could add the following method into the RippleWater.cs to allow it to work with the community buoyancy script here:...
I bought your uIntelliSense product and I'd love to buy this too, do you have an ETA for a Unity 5 compatible version?
Can LTT create a batch of seamless terrain tiles? I need a tool that can produce a 4x4 grid of terrains.