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Im having the same issue 2022.3.0
Bump. I have the same thing, even after a new install of the project
SOLVED
** made small adjustment ** and the audio now plays, but still get the event system errors private void LoadAudio() { // Clear any...
Good evening, I have an issue with my UI that has 6 buttons. Not 100% sure what is different from the other ui menus I have which does not give...
Hey, thank you for the reply. I have used Debug.Log() everywhere possible. The problem directly is converting the Range 0,1 which is the TmeOfDay,...
Hi everyone, I purchased an asset for a day and night cycle. The developer is not replying to my mails and I'm pretty stuck. I tried change the...
Thanks, didn't even think of that. The OS cursor is causing a lot of issues when testing. Will take the approach you supply! Thanks!!
Hi everyone, I am trying to make a simple solution to check whether a UI gameobject is active or not so it will unlock or lock the cursor instead...
Wow thanks for the above info, this is very helpful. After combing google for 2 weeks this makes more sense than the rubbish I found online which...
Hi everyone, I am in need of some help in which I am sure I am making a rookie mistake. I have a save manager for my game which creates files in...
Thank you for the tool, I've tested it and it works great. I am wondering if there is a way to integrate the config.txt file so that users do not...
I am having the same issue. I have an image on top though and the above solutions don't work and the button is not clickable under the image.
I am having the same issue. I converted my project to HDRP, if the Emission -> Intensity is low then the scene renders as the above image. If I...