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That's what I'm trying to figure out as well. Teleporting and grabbing both use the select action to operate and there doesn't seem to be a way...
I'm trying to make a simple motion analysis tool where you can do things like throwing or punching motions with the controllers and I would draw a...
God damn it. Yup, that is 100% what I wanted. Thanks. :)
SOLVED ericbegue pointed out that the Particle/Additive shader does exactly this, and he was right. ------------------------ Hey, I'm trying to...
Hey, Phong. I have a specific question in regards to the soft body physics movement. Is it possible to apply torque forces to soft bodies? For...
Mh, pretty sure the issue is ProBuilder, so I guess this is not really a reasonable topic here. I noticed that if I do a change in the geometry...
First, note that I use ProBuilder, so it could also be the cause of the issues. So if I am building a scene normally, sometimes it becomes very...
Ah, but the planet has shapes, valleys and hills and stuff, so the normal is not always pointing away from the center.
Yes, using float3(0, 1, 0) worked, other than that jbooth's tip was very helpful! Now I have another question. How could I reference the objects...
Hi, I'm trying to create a shader which changes the color of the surface based on the normal and the world up. But I have no idea how to reference...
If you make a standalone build and start it in fullscreen with a lower than native resolution, there is a black bar on the bottom and the rest of...
Hello everyone! I'm working on a 3D flying game where you fly around with a small craft. The issue I'm having is that with discrete collision...
Hello everyone. I've been working on this ball game for a bit over a week now as part of a school project. I did all the mechanics in the game...
Ah yes, I got it to work with renderer.bounds.center. Thanks. Now I'm wondering if there's a way to apply torque to an interactiveCloth object....
So I made this: [MEDIA] Just an interactiveCloth object with the mesh put into a sphere. Had to import a sphere that a buddy made that is...