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No idea! I'm just using a water prefab from the Environment package and I haven't touched anything else.
Unfortunately that doesn't work since the reflection/refraction calls are still coming from the other water source. The only way to fix this would...
Yeah, I thought that too. I currently want multiple lakes, but this is quite the bug to deal with. If I have the water span the length of the...
How would I fix this issue then?
Yes, it's strange that it tries to reflect everything on the terrain instead of everything in a certain radius.
Thanks, but none of these things worked without me having to disable the "Default" reflect and refract layers. That just caused nothing to be...
Hello, this isn't directly a terrain composer issue, but I thought this would be one of the best place to put it due to the awesome support here...
Hey everyone, I tried asking this on unity answers but it's gotten no reply and I can't continue working without a lead... I am currently making...
Hello Tomas, I've been building a really large mountain terrain with TerrainComposer, WorldComposer, and RTP, but the framerate is too low if...
Hello, I have encountered another problem for which I can't find a fix to: there are rather large holes connecting four of the terrains together....
Thank you, that was a real help. I do have AFS in my project and when I set it up it's now working. I now have a great terrain!
Hello, I had a couple of questions about TerrainComposer. I have TerrainComposer, WorldComposer, and RTP and have been building a terrain around...