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It's 2022.3.5 hmm, never faced issues with that script yet. Not sure, sometimes it requires to postpone executions to redraw something, I had a...
Composed a script based on the advices from here, maybe will come handy to someone It's an extended TextField with blinking caret and some...
It costed me 2 hours until I've came across this thread. Could it be considered as a subject to fix? PS Unity 2023.1.1 Addressables 1.21.14
Not sure is its’s the same case, anyways might be related to the update type. Change InputSystem update type to manual and invoke...
Seems doesn't work anymore on the new 2022.3 LTS with URP 14. You click bake impostor and nothing happens, the mesh and material in the created...
Was that really fixed? Today we hit this on 2022.3.0 PS happens when clicked "patch and run" UnityException: Error The destination path...
was also interested in using the library with the TCP server we already have, looks like there's no use atm. This lib utilizes it's own protocol...
Facing the same with 2021.3.14 on mac m1 while connecting to localhost asp.net 7 web api with a dev certificate. All the bug reports says "not...
Great stuff, can it be included into LTS versions?
Are there any updates? That is definitely needs to be addressed, especially for HDRP
For my simple case I've found a lazy workaround with 3 cameras: 1. main cam, no post processing at all, renders all except weapon & UI layer 2....
I was just playing around with the most trivial approach: rendering a weapon with overlay camera to prevent wall clipping, the weapon looks like...
This turned out as a hindering issue. Even if you remove the dlls, the referenced versions in other dlls might missmatch that leads to nightmare....
Great stuff, really appreciate the work done here and hope it will evolve further. I don't see any reason why would one remove the Animator at...
Is this what all here are talking about? [MEDIA] Btw it's almost 2021
Would be grate to see this on github :)
Again for those who interested: fixed in 2019.3.4. Don't know yet what became broken instead LoL but thx for that. Regarding the discussion...
I would be saying 2019.3.3 is still a beta but it was in beta for so long and due to deadlines the "beta" prefix got omitted :) Bet the 2019.4 LTS...
2019.3.2f1 nothing fixed there. I am just stunned with how the critical bug persists through 3 (three) releases after the "stable" version has...
2019.3.f1 Definitely there is the problem with terrains and heights. The answer to the topic I believe is to flat a terrain to some positive...