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Sincerely, there is no surprise at all... it is just Unity being Unity, as always.
WTF! This got waaaaaaayyyy off topic :) Bye, until next thread :)
My intention was not compare Unity with Unreal. This forum title affirms UE5 will be a game changer, and i mentioned some factors agreeing with...
After 8 years developing projects with both Unity and UE4. Also tried a little with Cryengine and even Lumberyard. Some few shipped projects, TBH....
Thanks a lot for the quick response!! Indeed this is the problem... i have a flipbook on the "Base Color Map", but this field is removed when i...
I think i catch a bug with the VFX Graph (very strange behavior). I am following a simple Brackeys tutorial on make a lit smoke VFX... so far so...
@SebLagarde or anyone who can help :) Big question about particles with HDRP: Shuriken ("old" Particle System) will be officially supported by...
I need to create a Custom Render Texture with color format = ARGB Half. This options is available in Unity 2018.4, but it is not in 2019 and 2020...
All default settings. Open Unity and put a cube (with inset faces) in the scene. Noticed it do not happen with HDRP, only URP and built-in. I...
No buildings, the objects are two simple crates. One is provided by an Unity tutorial, the another is a simple box with inset faces made in...
Hi guys... Looking forward to use URP... But i have a shadow problem using simple objects... se the image attached... the shadows contains gaps...
Hi. Cannot use the fire VFX on another project (package exported from Spaceship demo)... it renders all black... using Unity 2019.2 and 2019.3....
Found the culprit: "link FOV to Physics" camera option... if checked, the weird shadow flickering begins at camera rotation. I believe this...
It is just me or the shadows are flickering? Default HDRP scene... shadows flickering when rotating the camera (play mode)... Mixed and realtime...
Regarding "Volumetric Fog", there is a reason i can not define the "volumetric scattering intensity" individually on each scene light? This option...
Hi guys! Using Unity 2019.1.4f1 LWRP 5.7.2... Using PBR Shader... If i plug a valid map into "Alpha", it not work with the AlphaClipThreshold...
@SebLagarde Please, any info regarding tessellation? It will be available through Shader Graph? Even if not, it will be improved in the next...
Very excited to see it on official Cinemachine roadmap. Cinemachine is so awesome, i am looking forward to see its usage on first person...
Someone know when we will be able to create a HD/TerrainLit shader using Shader Graph?
Hey guys! I am struggling for months trying to create a smooth first person controller in Unity (always facing jitter problems when moving and...