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Oh I know he won't be around to fix things forever, but the knowledge he's passed on will always be useful. If his shader breaks, I'll try writing...
I may also try this solution if straight-up disabling dynamic batching isn't a good enough solution. Also, I just noticed from following your...
Deactivating dynamic batching solved the issue, thank you! Also, from what I can tell there isn't any performance decrease involved. Are there...
Hey defaxer, first of all thanks for sharing this shader with us, it's nice to have a standard shader that finally handles vertex colors (which I...