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Hi all I am making a network intensive game that requires making network calls very frequently I wanted to use burst for this purpose can some one...
Was any one able to solve this issue for Android as the AsyncReadback request is not supported on android?
Is anyone able to find any solution yet for this??
Hi I am currently using async await for API calls along with Unity Web Request should I avoid it if I am planning for deploying on WebGL?
Thanks for the reply the 3d reticle now works not the best way but it takes a bit long and can do positioning in the environment however I am...
I have cloned (Master Branch) https://github.com/googlesamples/arcore-depth-lab project and trying to run "DemoCarousel" scene after doing the...
Also in the Limitation section, it is mentioned that "Windows Unity Editor 2019.2: video and occlusion are not supported." I am using depth API...
Hi planning on buying this asset does it support Unity 2020.3.16 as well? can anyone confirm