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I'm getting this error in 2020.3.43f1, it doesn't trigger on 2020.3.38f1 and it does not trigger inthe player, with either editor version. The...
You don't need to use a coroutine. The following code adds two extensions that can delete children of a gameobject, in one frame. You need to use...
I'm trying to set the versionname in the AndroidManifest.xml via: PlayerSettings.bundleVersion but it's always set to 1.0 in the output...
Sure, I'll write down what I remember. It would be great if Unity made all this easier. As things are the automatic flow of building in Android...
The error is in the play console, when uploading a new aab. It mentions the requirement. This is related to the new playstore requirement that...
This is now the minimum requirement for uploading to the Play store. Currently, you can't get a build to upload to the store with the editor out...
This solves it: EditorPref.Int BuildActionIndex = EditorPref.CreateInt("BuildConfigurationInspector.CurrentActionIndex"); BuildActionIdex.Set(0);...
If anyone else gets stuck on this, it was a change on the build configuration file that did it for me. If you change the Configuration option on...
Hello everyone, I'm trying to build my project on a Linux machine in docker, using https://game.ci/ as a basis. It's a DOTS project so it needs to...
The same build finishes uccessfully on a Mac.
Thanks, Occuros. The issue is during building, so I'm not sure if the DisableAutocreation would help. For now, I'm trying to build on a gitlab CI...
Both configurations are failing to build now. Is there any workaround for this? Any logs I can look at to help figure out which part of my code...
I can't build my project anymore for android. I did get a build a few days back. I did not make any major changes since then. No errors when...
Yeah I'm getting this now too - but only occasionally which is confusing. The raycastinf system is triggered by user action, but the raycast...
Thanks! Downgrading the editor seems to be working.
The editor version is the issue. Subscenes work fine on an android build with IL2CPP in 2020.3.36f1 but not in 2021.3.5f1. I filed a bug.
I'm facing the same issue with Android, but adding the subscene in the list of scenes does not solve it. It works in the editor and on the built,...
When I'm trying to build a release with a build configuration, using IL2CPP as the scripting backend, the resulting apk does not have/load the...
I'm facing a similar problem now with 0.51, did you ever manage to solve this?
Sorry, replied and deleted it by mistake. The error is not happening anymore. I don't know why. I tried re-importing assets, and deleting Temp and...