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I am trying to load in an audio clip based on particular environmental circumstances, and whenever I run Resources.Load to get an audio clip, the...
Hi! I know this is drudging this up from the past a bit, but I'm attempting to use this chroma key shader, and it works to replace the key color...
Hey everyone! I thought I'd chime in with something I discovered tonight when I was looking for a solution to this same issue. I was having an...
alright, I believe I've found what's causing the problem, still don't know how to "fix" it as it is, but at least I know where the problem is...
all I can figure is that sometimes the ray gets drawn from the camera knowing that it is an oculus controlled camera, and then it works. Then...
this seems to be related to the raycast emitting from the MainCamera which is being controlled by the oculus rift. That's how this is VR related....
did you have any luck re-creating this? I've now experienced this on a second computer. I brought my project home to work on, and it's doing the...
Thank you! And I'm glad that maybe there's a chance I didn't just do something stupid! :)
I've been experiencing this strange "bug" it seems with my raycast in Unity using my Oculus Rift. So I've scripted a raycast, and used a...
Hi Yearl! Everything there looks the same, but I think I may have just figured it out! I had the particle systems set to "local". I switched...
Hello Unity friends! I'm an absolute beginner messing around with some really simple project ideas to help myself learn how to use Unity 5 and c#...