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Somehow my images are not displayed, for clarification: Seach [ATTACH] [IMG] Search [ATTACH] [IMG] Before [ATTACH] [IMG] After [ATTACH] [IMG]...
Same here (2022.3.1f1), also the Searchbox was gone. I replaced Seach with Search in the FGTextEditor class, and the errors disappeared. Seems...
Thank you very much! That worked perfect... Karma +10 Cheers!
Hi, I have a problem with my license for the third time now in 4 or 5 years, the first time when I upgraded from Win7 to Win10, the second time...
Status: Fixed in 2018.4, 2019.2, 2019.3 I assume, the Fix will be in 2018.4.10f1, can you tell us when this version/these versions will be released?
I case you don't know yet, there's an easy fix for this one... Add this code from natashonok in a script named ModifyPlist or something in an...
My compliments for the docs, looks very neat and complete! Really incredible what seems to be possible with Power Inspector, I think I'll just...
I had several ITMS issues before, Apple's policy is changed on a regular base. They can do whatever they want at any time and everybody seems to...
Same issue here, email from Apple but uploaded to App Store Connect without a problem so far... Going to submit/publish our latest App this...
Thnx! That worked! :) Busy for almost two days to figure out what was wrong...
Thnx! Time for some App Update()s...
Hint: The title of this thread is [Android,2018.3.13] UnityPurchasing don't initialize after Application.Quit ;)
From the LTS Release 2018.4.6f1 Release Notes: Android: Fixed Application.Quit not correctly quitting the application process, previously it...
Thnx for making that clear! I didn't realise a simple "bug" need so many steps before a fix can be released...
And 4 weeks later That's a complete different story, I don't understand why something important like IAP (and Ads) have such a low prioriy, Unity...
Email from Apple after submitting: Dear Developer, We identified one or more issues with a recent delivery for your app, "Famory" 1.0.3 (1)....
Thnx!
I noticed in Version 2.2.5 the Test Devices where removed in the AdMob settings and the Test Mode bool was enabled by default so I used AdMob Ads...
This works perfect with Mono... IEnumerator QuitFamory () { yield return new WaitForSeconds (0.25f);...
This doesn't work, the App doesn't Quit and I had a crash on startutp after a new install... Managed Stack Trace:...