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Yep, Matt is awesome! I was part of the ESAPI scripting group that he was leading when I was a physics resident at Wash U. I'll have to mention...
Thank you, @ChemaDmk for all the work you've done to get this story to fit within scope. The effort is appreciated. Referencing @Smurjo's...
Of course! Glad to hear you thoughts. Hope my previous post didn't seem like nitpicking...it wasn't intended that way. I agree, but I still don't...
Hi @shuttle127, I agree that the current scope of the storyline is too large and we should be cognizant of resources. It's a fair point that we...
Since we will be compacting the story a bit to fit this vertical slice, I'd like to summarize the key components of the story here in broad...
Thank you for going through this massive thread! I also like the idea of different endings - to an extent. This is something I haven't brought up...
Sorry if there's confusion here. I was just saying that I was going to hold off on making any further suggestions as far as storyline is concerned...
Reading over the posts that we already have here, I feel compelled to offer a tweak on the storyline that addresses the above quoted points and...
I don't want to make any suggested storyline edits since I like what we have going here. Perhaps after we have some feedback from the core team....
@itsLevi0sa I couldn't agree more! I think that the storyline charted out in this thread, in fact, doesn't stray away from the core tenets...
I was thinking that once we start actually writing dialogue, it would be good to use a tool like Celtx, which can be with limited features as a...
Bugsnax is a bit of a wacky game that has you as the player observing NPC patterns and what their attractants are, then devising some sort of way...
Referencing my reply to @itsLevi0sa above, whether we go with a gate or house with two doors, I think the Bard Hare's house asset is still needed....
Ooh! I really like this idea! It's almost like a Bugsnax puzzle, haha. This is also super cool! I like the idea of working in character...
@itsLevi0sa , thanks for the edits! I think the new flowchart looks great. Overall, I think you've done a nice job of weaving together narrative...
@cirocontinisio, yeah, no worries. I always knew this system would be more flexible than what is needed in this project, just didn't know if its...
Thanks, yeah. It's still uploading to YouTube...around 50 minutes left. I started typing up this post while uploading and clicked "Post Reply" a...
Alright, so I now have blendshapes working...see the demo below. As before, the demo was thrown together and I probably don't have the most...
For anyone that might be keeping up with this system, I am working to extend this system even further so that it supports BlendShapes. Looking at...
I think that the livestreams are fantastic. I only caught episode 7 live, but I've watched all of them (a few times, actually). They were great...