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Hi everyone, We are pleased to announce a new release of Boss Room! Version 1.3.0-pre New Features: Bumping relay version to make use of the...
Hello everyone! The latest 1.2.0 pre-release of Boss Room is out! It can be downloaded directly here with the full release notes here or by...
Hey @HAMMERWANG, Just to confirm, you said you want to add MonoBehaviour's at runtime to a NetworkedObject, I think that is doable. But did you...
Hey, @cerestorm. You are right, we've done some digging and it seems that the __endSendClientRpc seems to ignore the Observers List and as such...
Hei @cerestorm. To better assist you with this. For your scenario, do you use the Network Hide/Show functionality? It seems that you want only...
Hi, Thanks for these code snippets. May I suggest you create a bug report through Unity Bug Reporter? That way we will be able to look further...
Hey @MaskedMouse, I can understand having a NetworkedPrefabs list where you need to pre-register your prefabs is inconvenient, I am very sorry...
Hi @hoesterey, In order to best assist you with this, would you be able to share some more code snippets of code? We are interested in the (full)...
Hey GameSire! We are working on an Area of Interest feature, that would allow you to implement a custom Spatial Partitioning Data Structure, like...
Boss Room - Early Access - 0.2.0 is here! We are thrilled to announce that today a new version of Boss Room has arrived! In the past month, the...
Hi @Lazy_Evaluation, To switch the scene on a client, you would normally need to use the SceneManager API of Unity, I think a great reference to...
Hi @Cranom thank you for your honest insights, we appreciate it. I have updated the main post with a link to the bigger more comprehensive blog...
Hello Everyone! The small co-op sample named Boss Room that we featured at the GDC event is now available in early access to everyone! It is...
Hey Raguel, I am sorry for the confusion, the new Netcode library is not DOTS-based, as you mentioned it is based on the MLAPI library. However,...