A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Thanks for answering the question about how to save the file. I tested it and it worked. I would apply that to save the file....
That's right, you cannot call that function from outside the class EZReplayManager. If you still want to do that you have to change the private...
I do not understand how to change the location where you save the file ".ezr". I read Chapter 4.2 of the PDF and would like to know how it work:...
This does not work. gives this error: The name `switchModeTo' does not exist in the current context. This is my code: void Update() { //...
Hello. I want to press a button and change the mode to PLAY for LIVE. if(Input.GetKeyDown("x")) { EZReplayManager.getCurrentMode() =...
Working in a company that needs it urgently. So as you can get in touch. WE ARE WILLING TO BUY YOUR SYSTEM.
A helping hand for God's sake. Missing bump effect after the lightmap baking.... What should I do????? THANKS!!!!!
thanks
Do you have an example of control swipe?
I just bought and am really enjoying the work of you and would like to know how to apply swipe controller the slide panel.
The current version has Blendiing Animation and Animation Mixing???
This is excellent news. I'm waiting. THANKS!!!!!!!!
You have an estimate of when would the version with Blendiing Animation and Animation Mixing???
My project is stopped. These functions will be waiting anxiously. THANKS!!!
That's all I expected. I'll try. I want to make my character run and shoot at the same time. I have the two animations. Where do I begin? It would...
Are you kidding. That's it. Thanks!!!!!
When I try to use the Tile Map Editor appears this message. Camera Scene air must look in XY plane I've tried to use everything. What should I do?
I just found a solution. THANKS!!!!!!!
How to identify the depth SpriteRender. function start () { Depth = GetComponent(EasyMotion2D.SpriteRenderer............. } I've tried...
Very good. Thank you again.