A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I see. So using this hierarchy my only option is to segment the inventory ( not completely a terrible idea regardless tbh ) I'm a fan of...
I can solve the issue by doing using UnityEngine; using System.Collections; using System.Collections.Generic; using System.IO; using LitJson;...
Done deal. Is there a way to access those from the baseclass? I am actually getting the subclass and adding it to the list, which doesn't seem...
I've been looking around the forums for a while, and googling. Maybe my search-game is off today. Is there no way to create a List<> of a...
Hey guys, we (iGamingDesign) just finished our first release for android. We'd love some input from you on your thoughts, ideas, and criticisms....
You definitely need a bool for that then. Here's what I mean: private bool soundIsPlaying = false; void OnMouseEnter() { soundIsPlaying =...
I totally agree. I know java like the back of my hand, but I prefer c# 100% And you're very welcome. Glad to help.
If it's not that, let us know and we'll keep trying :)
Oh, yeah, he's right. The word GUI always gets me but you have it set to MousePosition. It's like a raycast without an if (mousdown) statement, it...
Did you make sure to un-check "Loop" in the sound? Also, if you have this script on multiple objects, it will get executed multiple times.
You literally said it cranky, That's a foreach loop :)
I think you need some happy pills brother. We're all here to help. It's a help forum like you said.
Sorry, but neither of your answers provided any information on getting the time. Here you go gabriead. Change the onmousedown for your key if...
Well, here's a pretty simple one. Though it's in C#. About c#, it might 'look' scary, but I find it much simpler than javascript, and it writes a...
If you need more information than just red or black I would suggest a script too, though that could be tedious to link to your main script. If...
Reentrant is right, if you do want to use multitouches the same thing can be accomplished with raycast....
You're right, it's not first person, but it's damn close. [IMG] [IMG]
Great idea. Also, srmojuze, that is a gorgeous website. I'll keep an eye on the project, i'd love to alpha test.
You should take a look at paper mario.
Well, depends on how you want to do it, If you want to click, hold, and drag this would work. Note: OnMouseDown is ACTUALLY a raycast behind the...