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hi I have just upgrade to unity5.5, and download the new curved world pack version 2.4. After I recompile all shaders, Everything works fine but...
Now CanvasRenderer.SetVertices is marked as obsolete... Plus I found a lot gc alloc generated from its internal List<> manipulation According to...
I posted this thread yesterday not two years ago… Still tryingo_O I would reply you if I found a solution .:)
Hey @eses I read this thread, but all solutions there are still using CanvasRenderer.SetVertices. In fact the problem of this method is not...
I've been using this for a while. Now it says "UI System now uses meshes. Generate a mesh and use 'SetMesh' instead". I try to generate a mesh,...
According to the documentation : "If you change this matrix, the camera no longer updates its rendering based on its fieldOfView. This lasts until...
hey Arkhivrag thank you so much for your awesome CurvedWorld. it works perfect for my project :) only one problem: We are using some 2D screen...
need unity5 supporting
I'm a little confused with these licences of unity family... if I buy Unity Pro(4.6 version) now, will I get a free upgrade to Unity 5.0 when it...
I am trying to render a script-generated mesh under the UGUI canvas system, and somehow managed to do so by manually setting vertices of a...