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Anyone submit bug reports? The poster above could trip it with an empty project.
So this is a Unity issue if you have a blank project passing and not passing.
Has anyone that has been getting this error published and seen crashes with actual users? I'm the same as @xyome , no real changes to my app and...
More stack traces from some of those other ARM API 33 devices: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** Build...
Ran Firebase tests on 38 devices, including a mix of ARM and non-ARM, various SDK levels for both. I am getting crashes on ALL API 33 based ARM...
In Firebase, only "Pixel 2 (Arm)" fails when at API Level 33, the other APIs work. [ATTACH] Three native crashes: Crash 1: *** *** *** ***...
Timely. Last week of builds I am getting the same "Pixel 2 (ARM)" native crashes reported by Google Play "Pre-Launch Report". Seeing this question...
Okay, thank you. I will try this.
Bump?
Hi folks. Stumped trying to get builds working. Was working in 2021 but since upgrading to 2022 I am no longer able to build. Currently running a...
Exact problem I had. I was able to re-produce the issue again and again. As you said, the only fix was renaming the catalog, which defeats the...
Thanks again for your reply, @c0d3_m0nk3y There is some fullscreen fading happening between screens, but those GameObjects are disabled entirely...
Hey @c0d3_m0nk3y, thanks for the reply! There is no script to change the transparency of the affected objects. They always remain the same alpha...
Hi there, thanks for reading. Issue: Semi-transparent UI elements on my 2D mobile game flicker repeatedly in the Unity Editor and in Play Mode....
You can disregard this post. I removed Addressables and implemented AssetBundles instead and everything is working now.
You can disregard this post. I removed Addressables and implemented AssetBundles instead for the local bundle, and it's working perfectly now.
Was able to get the module to show after updating to latest Addressables (1.21.9). However it doesn't look like you can get the detailed...
Updating to latest Addressables (1.21.9) did not change anything either. Same error: [ATTACH] Addressables at this point is set to NOT look...
Disabling automatic catalog update does not work either. Same issue: Addressables attempts to load a bundle that no longer exists, because it...