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Version 1.5 with new features is released! [MEDIA]
Version 1.5 with new features is released! ------------------------------------------------------ 1.1... Flexibility in placing HangManager...
This is a sample video of the Unity asset "FluX Dynamic". <<<<< 60fps → 50fps → 40fps → 30fps → 15fps >>>>> Even on a low-performance device, it...
Hi salandananjm, Thank you for your question. I've been busy with work lately, so I'm late in answering....
Hi letsgoodby123, Thank you for your question. I've been busy with work lately, so I'm late in answering. ---------------------------------- This...
Hi Andy888888, Thanks for the feedback! > "AngleLimit" and "Offset", The document is in Japanese >I have spent two days but always fail, I fell...
Hi, zavidiy Thank you for your expectations.Still considering yet, but we hope to introduce more useful tools in the future!
I don't use collision for skirts. --------------------------------- Just like in the demo video. Hair and body etc. Capsule Plane...
Yes, you can. You can use it. --------------------------------- In that case. parameters so that it returns to its original shape even after shaking.
There is one thing to keep in mind when using the AngleLimit feature. <<<<< This was during model creation >>>>> When using AngleLimit, the...
Hi zavidiy, Also, for the string, set the AngleLimit angle for each joint. [ATTACH]
Hi zavidiy, Thank you for your question. The angle limit can be set in String units. For example, suppose we have Strings A through F....
Hi Kagyu, This is a video of FluX applied to a ragdoll. --------------------------------- In order to apply FluX to ragdolls, you need to rewrite...
Hi Kagyu, Thank you for your question. 1.Answer Yes, it will work. The one attached to the Ragdoll will work. I will attach a video on Monday....
LockingAxis video has been uploaded. [MEDIA]
>is it what prevents the skirt from going through the leg/body? No, sir. A sample video of LockingAxis will be uploaded soon.
Hi thegrailvr, Thank you for your question. What is LockingAxis? LockingAxis is a function that allows you to rotate on only one axis. It is not...
It is not possible to set it accordingly. Unfortunately. The direction of the bones in the model must be the same. The reason is that If you use...
[ATTACH]
<<<<< This was during model creation >>>>> When using AngleLimit, the orientation of the bones in the model is very important. The reason for this...