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Hi! Thanks for reporting this issue - just wanted to give you a heads-up, we wont be able to give a response till next week (out for the...
Hey @io-games, unfortunately we do not support Unix. Unity Accelerator currently supports: Linux (Ubuntu 16.04, Ubuntu 18.04, or CentOS 7) For...
This is from Cloud Diagnostics. We've fixed the issue - please let me know if this is still causing issues. Apologies for the inconvenience!
Hi @Cameron_ATX - Total Daily Play Time Per Active User is based off of your Daily Active Users count. Sum up all their session lengths (no...
Ah yes, usually it's just editor and development made builds. Angelo's reached out already regarding the bug about pirated build getting...
I reset your counter for projectId starting with 493... I noticed you had two projects with the same name, but I ignored the deleted one. Hope...
Hey @any_user Looks like your original project reached its event limit in our Integration Validation page. I'll reset your counter, and you...
Hi @kenli_touchten I'm not really sure I follow your first question. At the moment the our funnels (and data explorer) are only working with...
Hi @kenli_touchten - I just looked into the data we're receiving from your project. I checked your events for '[Level Finished REV1] Chapter 1'...
Hey @michael_voltage Yep! All dates on our dashboard are based on UTC.
Hi @smitchell Yep. This is something that's currently on our roadmap. Stay tuned!
Hi @HCL Apologies for the unclear error on that page. Unfortunately, it's outside the Analytics realm and we can't easily change it to be...
It's a different cap. We have a limit of 10,000 events per project in the integration validator. Flushing events to reset the cap is in the...
Hey @michael_voltage, The integration validator only displays events from: - Unity Editor - iOS - Builds built via XCode (including simulator),...
Yep! I just pushed out a fix this morning that allows you to create a 'User platform is all other platforms' segment. This will capture all...
To get your standalone players mapped to a valid platform you'd have to update your SDK version, and have users update their app. Sorry! :(
Ah, yes. We soft-launched standalone support in v1.7.5, but have made a few tweaks with how platforms are being set in v.1.8.0. Unfortunately,...
Hi @any_user - Standalone segments only work with Unity Analytics SDK version 1.8.0+ (see release notes). I see traffic for your project coming...
Hey @MrEsquire - On the Metric Monitor, Data Explorer, Funnel Analyzer, Segment Builder and Integration pages, you can click on your project's...
Hmm, looks like it updated a few hours ago. Can you please check again? If you're still not seeing data please private message me with your...