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Hey, just wanted to say that I'm really grateful for all your help!!! I'm still taking my time to read and understand each suggestion you gave me,...
What you said about having less and broader states and each one having substates might be exactly what I need. ;) Since this will be my biggest...
So, the game mode subclasses run their specific code at the beggining of the match and then each module has its own behavior and states. Sounds...
I had no idea about that! o.0 Thanks!
Hey, AntoineDesbiens, thanks for explaining me your method! I never used Dictionary for states (in truth, I'm fairly new to them). Could you...
Yeah, I can understand it! ;) I got used to switch, even though I dislike having to write "break" between each case. It would be better if the...
Thanks for helping, Ryiah! So, you have a manager for each state that are activated/deactivated by a main state machine. What do you do with code...
Hello! I've been struggling with Game States for a few months between different projects and thought of asking here. I seem to always...