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Hey @alex11paulescu thanks for pointing to this issue! While we tested our test app for the case of RC fetch without the internet, we could not...
Thanks @alex11paulescu, I agree with you 100%. It could be really beneficial to give a developer a choice to encrypt the cache file or not, that...
Hey @alex11paulescu Regarding fetching the subset of keys, we do have filtering feature mentioned in the docs , but it is buried under other...
Hi @alex11paulescu , @CodeSmile We appreciate your questions and concerns! I'll attempt to respond by providing the explanations (that I am...
Hi @BigKnockDown , sorry to hear that -> could you please provide us with some specifics, like your OS, Unity Version, and maybe projectId, so we...
Hi @BigKnockDown, thanks for your input! We would just like to confirm the platform you are developing for, as the error you are seeing happens...
Hi @Bigarcade ! It's amazing that you were able to remotely configure the library to utilize UniTask rather than tasks; please share your solution...
Hi @Bigarcade , Thanks for your input! It could be that checking Application.persistentDataPath does not work well for webGL, as we had similar...
Thanks @Maeslezo! Yes, you are correct - if you are using options.SetEnvironmentName() method from the Core, setting a non-default environment...
Thanks, @Maeslezo for the follow-up! The environment is set during the runtime, as both .SetEnvironmentName(environmentName) and...
Hi Maeslezo, thanks for your questions! I will try to answer those to the best of my understanding: 1. userAttributes vs appAttributes As you...
Hey @ErdionerAPDEV , Sorry for a bit late response! We managed to reproduce the set-up for the push notification for the iPhone 15 Simulator, and...
Hi @Rabadash8820 , Sorry for a bit slow reply! Segmentation can be done on any attribute provided for 3 categories; user, app or unity ( more...
Hi @Rabadash8820 , those are some great questions and I will try to answer to the best of my knowledge, as I am bit more versed in RC issues than...
Thanks again @Rabadash8820 ! I am also not sure on how the core gets the installationId, but you are most probably right, as...
Thanks @Rabadash8820 ! Just to add a little bit of historical context, RC versions 1.x and 2.x did not use UGS services, such as Auth and Core, so...
Hi @Rabadash8820 , thanks for the questions, I will try to answer them and give a little bit of context where needed: 1. All the methods you...
Hi @Rabadash8820 , thanks for this interesting feature request! At this point, we can't really do the web request synchronously without a...
Hi @tessellation, thanks for pointing this out! JEXL documentation is indeed outdated, and it will be soon corrected, for what is worth, I just...
Hi @TomTheMan59 , This is not the problem with the Auth package, as there is a bug in Remote Config regarding translating async/await into WebGL....