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Hi guys! I need to do something like this. Imagine a scene that shows TV standing on a desert and the lighting setup is made so it is night...
Hi! This is for 2019.4.x iOS platform, Metal, Linear color space, iPhone 11 Pro. We have this game that during startup is loading scene1 than...
I see you talking about the 'safe area', as we see the image is being stretched to fit the safe area. We have a problem with it as our splash...
OK. Thanks!
Hi! There is a problem with "Verified IAP Revenue" on iOS for subscriptions. There are unverified data but there is no verified data. Am I doing...
Yes, I do validate the receipt and there was never any problem with 'normal' IAP. I will move the question to the IAP forum. Thanks.
Hi! I see in my project that the build contains Roboto font that I use and Robot SDF for use in TMPro. The problem is that the SDF is set to...
After few days with LTS I found a fun thing about it. As you all know it is unable to update an existing xcode project when building for iOS so...
Hi! Here's another ellipsis bug. (the previous Arabic seems to be fixed, thanks!) Enter a text like this "This is an example text " Observe...
How could you release this crap without event testing it?!?! I regret moving our company's project to this LTS!
Preview 11. I will update and let you know how it went.
Hi! I have a "Line breaking recursion max threshold hit..." error on a Arabic text. It seems that the ellipsis is not doing so well with Arabic...
Still getting this crash, 2019.2.5f1 ios il2cpp build! Could you guys give up and make the UI not running as a separate job? You are not able to...
+1
Hi! I have a game that has several thousands users per day and one in 1000 gets an fatal error from my async code. There is a lot of anonymous...
I've encounter this issue today. It is 2019.1.4f1. I have quite big project ("Crazy Dino Park") that after two years of production was moved from...
Hi! I am struggling with one thing for some time. I would like to construct a two scene setup. The first scene has a UI that displays a gallery...
Hi, We are building our game with 2017.4.18f xcode 10.1 (10B61) and we did notice today that local push notifications for iOS are not working...
I was wondering if for a game that is optimize to run on mobiles using the "build-in" render pipeline would benefit from switching to LWRP....