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@The_Island We're on Unity version 2021.3.8f1 and will remain on this LTS series for now. We cannot just migrate our project to a later version...
What is expected to happen: When receiving a call, the video to pause and to be resumed by the user. or When receiving a call, the video to pause...
@MartinTilo *bump* GPU profiling on Android devices still not working in the latest stable Unity versions... Any news on the fix?
We indeed have bitdefender running, but had all unity project folders excluded from it.
ALL cloud builds seem to work, for all tested Unity versions! Weird right...o_O
Hey @Lucas-Meijer, Thanks for your quick reply. Sadly this freeze happens with all 7 team members! So it's probably not machine related. I will...
Thanks in advance, this is a serious handicap for our team currently, so hopefully there is a way to resolve this...
[ATTACH] Nothing but bee.exe and tundra2.exe
@JoshPeterson That was my first thought too. After changing the virusscanner company policies etc. The issue still exists. The strange thing is...
Same issue here... IL2CPP process is freezing with 0% processor capacity on building for Android. Can't seem to kill the IL2CPP process either in...
Can you please elaborate what you mean with "the noCompress thing must be the same for unityLibrary and main app" ?
Putting in our used extensions in the custom gradle properties fixed the issue. Although I find this super weird because these extensions should...
We currently experience the same issues still in Unity 2020.3.0f1, is there an update on this issue? And was this bug indeed reported?
Same issue here, our testers get their URL's this way through Slack. So this is VERY annoying. Unity please fix this ASAP!
Me and a few other colleagues of mine have almost 10 years of individual experience in Unity. One of the biggest challenges in keeping us educated...
WOW! I sure missed out on somethingo_O Thanks!
*Bump* @Lucas-Meijer Do we have to wait another 10 years for this?
Can anyone please post the bug report here, this is one I want to keep my eyes on!
I get the explanation why unity does this variant compilation. But still I don't get it why it takes AGES since Unity 2018.x for the same project...
I agree with @strongbox3d Before Unity 2018 the shader variant compilation build time was at least 90% faster then the current build time. This is...