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Oculus/Facebook would disagree
Well, desktop developers get more features - real-time PBR HDR lighting, soft shadows, image effects, deferred shading - things that aren't...
Here's an option for building level geometry within Unity: https://www.assetstore.unity3d.com/en/#!/content/47418
It's amazing how many people are trying to use it without this critical information, really.
4.6 = 'Unity Mobile'. Can we just accept that and get extended support for 4.6.x? Currently working on a project that's relying very heavily on...
It's certainly got some nice bits, but let down by areas where you simply don't have enough control over it. It feels like you're never really in...
Not to most mobile developers. Remember that most mobile devs are targeting iPhone 4S/5 level hardware. Many of us are still using lightmaps (and...
It's possibly just because he's been scaled down, perhaps just to the point of using a lower mipmap level? Try disabling mipmaps or enabling...
The image component lets you assign a material with a custom shader. So lots of effects are possible if you know a bit about shaders. There's...
The Nexus 7 and iPad 3 are two particularly bad devices for postprocessing effects. The Tegra 3 in the Nexus 7 (assuming it's the original model)...
No, it seems that the license changes limited to 5.0, as an incentive to upgrade. Which is understandable. Although a little annoying if you're...
There's this bit: "You May Not Use Unity Personal with Unity Pro or any Unity Pro Add-On Products" Which just means your team/company can't mix...
My interpretation would be that you'd need $1500*4 + $1500 + $1500, Unity Pro for everyone, and a minimum of one Android Pro and one iOS Pro...
It's a real shame that they removed Beast, rather than keeping it for at least a few releases as a 'legacy lightmapping' option. Lots of mobile...
If that's right, it's good news. But strangely, it'd be a bigger deal for large teams than 'pro indies'. As it sounds like a large team would...
That's one of the main features listed at http://unity3d.com/get-unity Are the details of these limitations on the website anywhere? All I've...
Ah, seems that the issue is that the download assistant doesn't give you any choice - but the direct download links (e.g. in the new RC1 thread)...
Hi, Is the Unity 5 editor going to be 64bit only, or is there going to be a 32bit version? It looks like there's only a single download for the...
The thing with decals is that they're quite a game-specific problem. Do you want simple quads? proper (clipped geometry) decals projected over...
I suspect the fastest settings would be the same as before... 'GI Workflow: Legacy'. I'm not expecting any of the shiny new rendering features to...