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Yes. I just came across this, didn't expect not to be able to see the date of the commit. I was taken aback.
@llamagod Thanks for your solution! Nice....
Hi, I just reported this as a bug, and Unity disagreed and told me to report it on the forum. So here I am. I thought it was and couldn't see...
@ryanc-unity. Absolute legend. Thankyou.
Sorry, but I've gotten confused as I've been looking at using Unity Collaborate for a project larger than 1gb (the limit in Unity Teams Basic)....
Thanks, I spotted that setting myself after visiting the warning in code, and was about to post a reply. You beat me to it. :) I didn't know...
I've just updated to 2019.1.0f2 and am now getting a slew of warnings in play mode because of this. The warning didn't appear in previous...
Ahh. I just figured that it must be bouncing. So I dropped the Bounce Intensity on the player directional light and that fixed it.
I just came across this and it's still not fixed in 5.4. I have a pitch, players and stadium. Using precomputed GI. Separate directional light...
I had the same lagging problem and fixed it by setting QualitySettings.vSyncCount to Don't Sync. e.g. public MovieTexture myMovie; int...
Yeah, my live version of my app is now displaying this message, forcing me to update my App with the latest SDK to fix it. Anyone out there who...
Really frustrating. When I add users to my organisation and they go to Unity Ads. They can ONLY get the new dashboard. The game I want them to...
I'm trying to put foreign languages in my game. The Manual says:- "To use unicode characters, choose either Unicode or Dynamic from the...
Yes, that worked for me too. However I now get Apple Mach-O Linker Error in XCode along with over 300 warnings. Back to 5.1.2p3. Can't waste...
Hey, thanks The Ballo for mentioning removing the initialization code. What a monkey I am, scratched my head because I was getting an...