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Okay, maybe it's a stupid question, but I'm kind of struggling with this. I'm making a 2D hand drawn game, with visible lineart. I want every...
Okay thanks, it makes a bit more sense ! That's a lot of stuff I didn't know I could do :D Didn't understand everything, but I'm glad I have your...
I don't know what you mean by "wrap into define". Can you show me an example ? Thanks for your answer, setting it to "default" did the trick (I...
Sorry to bump this again, but I ran into some issue with your bit of code (I think...) :) Changing EditorSceneManager.playModeStartScene seems to...
I have an animation running as soon as the game launches, with my Update Mode parameter set on "unscaled time", because my timeScale is equal to...
Well now it stops to the first breakpoint, but I can't step over, step into, or step out...? If someone knows why this could be happening, I'll...
Can't make it work with any of the two versions... It doesn't detect my breakpoints.
I'm trying to set up the debugger and I can't seem to make it work. It doesn't stop at the breakpoints when I run the game, and doesn't show any...
Sorry for bump but I just wanted to say that I'm so glad I found this solution, it's absolutely amazing!
So just in case others stumble into the same issue, here's the solution provided by Gregoryl by messages : Works perfectly for me! Hopefully the...
Okay... Soooooooo..... The bug happened again in my new project....... I have no idea what made it happen again, I was just working normally on...
I ran into the same issue, I find it odd that it's so overlooked by the team...
That dit it. New Project -> Reimporting all of my assets into the new Project, except for the conflicting script -> Reinstalling Cinemachine on...
So... After hours of testing I narrowed it down to this one thing, but it's still strange as hell... There is one Script in my project that makes...
So I did some testing following your advice : - If I reimport the Player, the Camera, the Collider on a fresh project before reinstalling...
It works fine on a fresh project... I can't seem to recreate the problem with just a new Vcam, player, tilemap, and collider. I could try to...
Nope, I didn't install Pixel Perfect
Hi everyone! I've been trying to set up a Confiner with Cinemachine in a 2D space, and I encountered some issues with it... I gave my Confiner...