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Unity Version: 2019.2.6f1 is very slow I had to abandon it and try 2018. It seems to be when working in the editor with even simple objects. I...
Does Probuilder have the ability to change an objects type (E.g. Cube to Cylinder) after it's created? E.g. I want to modify an existing object,...
Is there a way to set the size of the cube manually? Also why when I rotate the cube, the size changes? What exactly is the size being measured?...
Is there anyway I can make a package such as ProBuilder available in all new projects, without having to install it every time?
Unfortunately Apple MagicMouse does not have a middle button. Is there an option with Unity to redefine middle mouse button to some other...
Is there a way to pan the scene when I am in Move/Rotate/Scale tools mode, without having to choose the Hand Tool first?
Never mind. I simply switched to Visual Code. If anyone is interested, it is a much better editor than Visual Studio Community and works with...
I would like matching identifiers in the VS Editor to be highlighted only when I double click. Currently it highlights when I just click. I know...
Attached is the scene with the ball in center. Objective is to move around and capture cubes. Currently the camera follows the player (ball), so...
Sounds great. Thanks!
Hi I am interested in this, but want to know if I have boats floating to make them rock with wave height and direction. I am interested in...
I am wondering if there is a way to view in Mono-Develop the gameobjects referencing a class. Find References does not do that. I know I can jump...
Does mono-develop have the ability to view a source file without double clicking to open it? I am looking for something similar as Sublime or...
Hi, I am following the space shooter tutorial, and adding rial that shows in Unity 4.5 how to minimize the materials in the properties window. Is...
I am new to Unity3d but an experienced programmer. I am looking to make a top down game (zx axis) where my boat character moves (using WASD keys)...
How can I make sure that never happens? Is there a setting to prevent perfect bounce? Here is ball code and scene image. using UnityEngine;...
Has there ever been a fix for this? When I go from Normal to Debug it loses the Constraints in rigidbody. Using Unity 4.5.5f1 - Thanks!
When I change the height of my terrain the texture disappears. Any way to keep it so I can then just adjust it? -Thanks