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Thanks for answers. While I was making the character, I realized that the blendshape system was not suitable for me, since I would not be able to...
thank you for your answers. I plan to create something like a fallout system. I'm planning to create a model with morphs in blender. But I can't...
I have two more or less in the asset store, but I don’t like them. One of them is 90 dollars. There are some examples of putting on clothes on...
I want to add a character editor to the game. Does anyone know examples or tutorials. Are there any ready-made solutions? I will be grateful for...
What caused these particles to appear? Who knows? https://drive.google.com/file/d/11ovQoFJvtaP3iwYkAVHFewSElnOMEJUA/view?usp=sharing
Map, two terrains. Far 600. the same rendering of trees. (they are in the terain) I tested the game on different phones. On sm j730f slideshow....
Please tell me which shader to set for the hair material.
If I have 2 different scripts launch 2 different coroutines Will StopAllCorutines turn them off all? How can I turn off one, but not all? If I do...
I read about coroutines and came across many different options. I use this option IeNumerator() { anything; yield return new WaitforSecond(1.0f);...
But what if you attach a raycast NPC, and relying on collisions with colliders, it will walk? Do you know if there are ready-made solutions?
It is a pity that it is impossible by hand.
Can you please tell me, is it possible to correct the navmesh manually or draw as it was in the Skyrim editor?
I can animate 200 objects to the camera, even on android at 40 fps! The problem was solved by temporarily disabling the box colliders on the cubes.
this is the whole point, the cubes should be. The question is how to move all these cubes without falling fps
Orange peaks when turning an object. This does not happen if you remove the cubes.
an object with cubes when rotated causes a drop in fps
When you rotate 100 -200 cubes, the fps decreases at the same time. These cubes are attached to the car, this is a constructor. How to solve this...
I want to make trees. But the terrane tree cannot be chopped. The question is whether it will affect performance if I plant 4000 trees separately...
problem solved, sign was missing, = PointerId >= 0 && PointerId
I calculate how far the finger is moved from the place of the first touch, and if it stops moving, then I reset the variable TouchDist(She is...