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I'm using VertexMotion Basic version. The error only occurs when I'm in edit paint mode. Yes, VertExmotion.cginc is located in path...
I'm currently using version 1.9.9. I've re-download from the app store to ensure that everything is up-to-date. My utilization integrated the...
Im getting this error and it's preventing me from painting vert weights on mesh. Is there a way to reset the vert array to get back on track?...
If I'm dealing with larger levels and have to split the geometry over several levels, what would be the best way to respawn the player to the end...
Yeah, supremely stupid move Unity. I routinely use the dialogue resolution selector to export game videos at various resolutions. Even if I did...
Thanks for the explanation kalagaan. I discovered that issue was that the component was assigned under a prefab and the prefab kept reverting to...
I think I may have discovered the issue. I have 2 object meshes with the same name, but they are different meshes with different vertex counts....
Hi Kalagaan, we are currently on VertExMotion v1.8.5. We have encountered an issue where our UV vertex weight paints occasionally get lost and the...
I've rendered this out using the baker, but I cannot determine how to apply this to a SSS shader depth channel as the shader required a depth map...
As this requires DirectX 11, it's not possible to export to WebGL platform? Correct? Just want to make sure there is not a workaround for this...
kalagaan, I've created a modified version of the PreIntegratedSkinShader with VertExmotion, as outlined in your documentation. Everything is...
We are using AV Pro to stream videos from an AWS S3 bucket which works fine when the files are listed as public. The client on this project has...
Wow what stupidity! Not only are the command line instructions now out of date, but Google has removed the SDK manager GUI from Android Studio...
Is there currently any support for video depth maps, or any planned support for this in the future for VR cameras that can generate 6DOF maps like...
If you do edit the gradle template with custom, make sure you remove the Unity generated comment at the top of the file or it will auto-generate...
Looks like we were able to achieve the desired result with a combination of using a second camera in the scene set to Target Eye (none) for our...
In our existing design, we require a program operator who is not using the HMD to have access to a desktop interface which controls the program...
Thanks for your quick response. It seems the issue was caused by someone scaling the Camera to 0,0,0 which the UpdateStereoMaterial was unable to...
We have recently encountered an issue with our AVPro Android install when trying to play SBS 3D videos under Daydream. When the video is loaded,...
We're experiencing an issue with our AVPro Android deployment, where in our project we utilize the pause control function on video playback to...