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I would recommend writing code for generation of a UI for both screens and two canvases then. Just write actions and listeners that interact with...
I actually have a system like what your describing in my current UI. I actually use several masked "segments" and make a copy of each canvas and...
I'm running into the same issue. There definitely seems to be a error occurring during the resource load because I've tried to create several...
Well my errors came from having a conflict Button class from some random Asset from the Asset store. I knew everything was correct and it worked...
Hi Everyone, I'm having a issue when trying to add a listener through C#. I do have the following, using UnityEngine.UI; using...