A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi Ieuan Now it works. I don't know why. I took Ultra Quality settings and lowered that to my needs. This keeps LOD bias settings in my mobile...
The Lod Bias value I set in Unity quality settings doesn't matter in iOS or Android build. I tested it with different settings. The behavior of...
Hi Ieuan Thank you for your message. I use a Maximum LOD Level of 0 and my Lod Bias setting is 4. What did you mean with 'what levels of LOD all...
I wrote to Unity today with a similar (or same) issue. I got frame stuttering or freeze if I load a new scene with SceneManager.LoadSceneAsync. I...
(I'm not sure if my post is right here.) Hi I use Unity version 2018.2.0f2 and I have a problem with LodBias. If I start my game in Editor mode...
@VP_3 that's not a problem. Thank you. But what do you want to know? I use so many assets in my project. Which information are the right ones and...
Hello everybody I'm pretty new to Emerald AI. I got it that the enemy attacks me. However, if I move away from him, he remains in the attack...
Does any of you have experience with such a type of game and the optimization of performance for the mobile area? How many polygons would you...
This will be an action adventure multiplayer game. One part is PVE. It can bring together up to 4 people and fight against enemies and bosses. In...
Does anyone have experience with such limits in the mobile game area, if 8 or more players are in multiplayer game? If the polygon limit is not...
Hi guys We create characters for a multiplayer action adventure game. Since we are just a small team doing the whole thing in our freetime, the...
Hello Unity experts I'm working with Unity 5.5 on my Macbook. Every time I load a scene it starts the view from origin point and not from my last...
Hi guys everytime I start Unity3D on mac the saved scene position changed to world zero. Do you know this issue? How can I start my scene with...
I noticed that the problem happens when I jump on an enemy who has a rotation like this: _moveDir = _target.position - _transf.Position;...
Hi Guys I've got a problem with jumping on enemies. As soon as I jump on an enemy from a rock for example my player character got thrown away...