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i know there are workarounds, probably for 1. then its a no go, would require totally different approach. For 2 it seems like it will be a lot of...
you cant, thats why its called pixel perfect if you dont want the pixel perfect remove the component
I write this post not asking for these features, just wondering if they are possible to be added into unity or if there are any plans at all to...
its because unity is a 3d engine and bilinear is a standard for 3d point filter is only used for pixel art games tons of ppl have this same...
watch youtube
if you want to use gameobject as tile you cant use tilemap feature tho i dont recommend that you do that
you should use a code compiler that underlines when u make spelling mistakes
why do you say you cant see the list of tables on the inspector? post a screenshot of the game object of the inspector where you have your table...
if you open the stats window you will see less draw calls if the sprite atlas is being used correctly
unity does not support tiled. if you are using a 3rd party prgram you should complain to them not to unity
what cornysam said, you should use the mouse pos and char pos to find an angle and based on that angle u decide the direction
u have to do a few things 1st you must make your transparency sort axis sort by z (0,0,1) or (0,0,-1) 2nd you must keep a variable on each...
i think you did well, to fine tune it now you just have to change your black and white alpha image to look more like u want
you just also try to have a serious conversation with your parents about your dreams and hope to achieve in the future, promise them you wont use...
the mask feature doesnt support transparency you will have to look into shaders to apply that
if you cant access youtube you will never be able to make a game wish u luck in the future to get youtube unblocked
go to youtube and check how to do each thing step by step for example if you want to know how to create a game object write in youtube : unity...
ye, u will have to buy or rent a server and host a database there u gonna have to do some php and then you will need a networking solution
you can put in other method but u must decide when u want to call that method
why are you surprised, unity is not supposed to be a pixel art engine, do you even understand how hard it is to make pixel art work in unity? just...