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So we are seeing this issue a lot on mobile devices.. We can run just fine in the editor but on mobile devices we are running into this issue a...
So I have figured out my issue, So I had the following code piece, CreateMatchRequest create = new CreateMatchRequest(); create.name =...
So here is my issue, even in following that guide I get the following error on my android device when I try and create a match. I have yet to...
Yea, I enabled the multiplayer on the connect window, the issue is I am still seeing errors about not finding the CloudID when adding a NetMatcher...
So the cloudID is not longer in the player settings ? as I am unable to set that now. Do we need to do anything or is this data being pulled from...
So what I gather is the old match never gets destroyed, in looking at what the NetworkManager does when you call StopMatchmaker it destroys the...
I have this same issue! From what I can tell this value is pulled from the PlayerPrefs :( which Its not clear how that would work on remote machines.
Any news on this ? I am unable to create matches on devices at the moment. I get the following log from logcat on the device. Nothing useful as...
Is there anything on this ? I am still having this issue and its actually preventing me from using this service because I don't want stale rooms...
So I am having issues creating games on mobile devices using the Matchmaker. I have setup my cloud project id, and I read there was an issue with...
I would like some more information on this as well as I am running into the same issue. Is it making the assumption that server would also be...
Is there any plans to fix this issue ? I find it rather frustrating that I cannot essentially build any UI components within a DLL. Which to me...